Odd Squad

Odd Squad inspires kids to join forces with kid agents to solve "odd" problems using math.

Episodes

  • Portalandia/Slides and Ladders

    The Mobile Unit takes their first case. / Oswald gets lost learning about the Mobile Unit.
  • Odd Beginnings Pt. 1

    Agent Opal and Agent Omar think nothing ever happens at the Arctic Odd Squad Headquarters.
  • Odds and Ends

    There's a double agent in Odd Squad!
  • Who is Agent Otis?

    Olympia discovers a secret about her partner.
  • Saving Agent Orson/The Scientist

    The agents help Agent Orson keep his job. / Oona gets zapped to an alternate dimension.
  • It Takes Goo To Make A Feud Go Right/Friends of Odd Squad

    Olympia and Otis help feuding guests call a truce. / Ms. O leaves HQ in some weird hands.
  • Other Olympia/Total Zeros

    Another agent named Olympia shows up at HQ. / Ms. O talks about a famous villain duo.
  • Deposit Slip Up/Villains Always Win

    Odd Squad builds a replica of the villain's vault. / Olympia tries to get a gadget back.

Specials

  • OddTube: See It, Solve It

    Olympia shows you how to solve odd cases with something she calls, "See it, solve it"!
  • OddTube: Villains and a Puppy

    Olympia wants you to vote for your favorite worst villain! And... there are puppies!
  • Against the Odds

    Five all-new stories are packed into a super special hour!
  • Odd Squad Saves the World

    Rise of the Hydraclops/Dance Like Nobody's Watching/Recipe for Disaster/O Is Not for Old

About Odd Squad

If there’s a fire, you call the fire department. A robbery? You call the police. But if you wake to find that your dog has been doubled, or that your spouse has just shrunk-that's when you call Odd Squad. Odd Squad inspires kids, ages 6-8, to join forces with kid agents to solve "odd" problems using math. <br/> <strong>Ages:</strong> 4-8<br/> <strong>Educational Goal:<\/strong> Mathematics

Extras